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Posted

Hey guys possible bug discovered. I fly both pilot and RIO seats, and while RIOing for a friend today I noticed that any buttons/switches on my Winwing HOTAS that are not bound to something in the RIO pit still control what they are mapped to in my pilot controls. I was able to extend/retract the nose strut, the hook, the landing gear, the parking brake, countermeasures/DLC, and many other functions all from the RIO seat. 

I've never modified my keyfile and I don't use any SimApp software. I just plug my Winwing into the USB slot and play.

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Posted
1 hour ago, Callsign JoNay said:

Hey guys possible bug discovered. I fly both pilot and RIO seats, and while RIOing for a friend today I noticed that any buttons/switches on my Winwing HOTAS that are not bound to something in the RIO pit still control what they are mapped to in my pilot controls. I was able to extend/retract the nose strut, the hook, the landing gear, the parking brake, countermeasures/DLC, and many other functions all from the RIO seat. 

I've never modified my keyfile and I don't use any SimApp software. I just plug my Winwing into the USB slot and play.

Further testing, the bug seems to only occur in multicrew. Unable to reproduce in SP.

Can anyone else who plays in multicrew confirm?

  • 1 month later...
Posted

I just had this happen to me. My pilot binds (ACM radar modes and weapon selector keybinds) were in effect when I was in the RIO seat in a MP BFM situation. Was not an enjoyable experience try to RIO while stumbling into my pilot binds.

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Setup: R7 7800X3D, 64GB 6000Mhz, Saitek/Logitech X56 HOTAS, TrackIR + TrackClipPro

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