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Posted

I select VR tab, select all the settings I want, press ok.

Re start DCS.

Settings stay the same as they were before I made the changes.

Tried it many times and does not work.

Is there  a way I can do this manually? If so which is the file please.

 

Also I change IPD and does not make any changes in game.

Posted

Have you tried running DCS as administrator? (properties - compatibility - run as admin).

Sometimes it can be as simple as access rights to folder and/or files.

Posted

Please check your options in file <your disk>:\Saved Games\DCS\Config\Options.lua.

In there you have a section called 'VR' where you can check the options. Also check that the file (and directories to it) or not write-protected.

 

Posted

I've noted this issue too - even if you do change, the settings, the "hand controller" selections do not initialize correctly when DCS starts i.e. it always initializes with "both hands" laser pointers regardless of what you have set or saved in a prior session.

System specs:
i9-11900KF OC to 5500Mhz with water block- MSI RTX4090 OC - ASUS ROG HERO VIII - 64GB DDR4 @3600MHz- 1TB SSD OS - 2TB SSD GAME- 1000W PSU
Pimax 8kx - TM Pendular Pedals - TM Warthog Throttle - TM Waterhog HOTAS - TM F/A-18 Grip - WinWing Pheonix MIP/UPC - Homemade Landing Gear control.  Andre's SimShaker driving two subwoofers and seat kickers for seat and control column vibration - sketchpad linked to OpenKneeboard - VoiceAttack with VIACOM Pro

 

 

Posted

Thanks, was able to change the IPD value, will give it a try.

What I am trying to do is set texture to high in VR

Which file I can open to change that manually?

Posted

In options.lua  ( C:\Users\motoadve\Saved Games\DCS\Config ), find the "graphics" section, then find the "textures" setting, below in RED :

    ["graphics"] = {
        ["DOF"] = 0,
        ["LensEffects"] = 1,
        ["MSAA"] = 0,
        ["SSAA"] = 0,
        ["SSAO"] = 0,
        ["SSLR"] = 0,
        ["ScreenshotExt"] = "png",
        ["anisotropy"] = 4,
        ["aspect"] = 1.6666666666667,
        ["box_mouse_cursor"] = false,
        ["chimneySmokeDensity"] = 4,
        ["civTraffic"] = "",
        ["clouds"] = 2,
        ["clutterMaxDistance"] = 500,
        ["cockpitGI"] = 1,
        ["defaultFOV"] = 78,
        ["effects"] = 3,
        ["flatTerrainShadows"] = 0,
        ["forestDetailsFactor"] = 1,
        ["forestDistanceFactor"] = 0.6,
        ["fullScreen"] = true,
        ["heatBlr"] = 1,
        ["height"] = 768,
        ["lights"] = 2,
        ["messagesFontScale"] = 1.25,
        ["motionBlur"] = 0,
        ["multiMonitorSetup"] = "1camera",
        ["outputGamma"] = 2.2,
        ["preloadRadius"] = 60500,
        ["rainDroplets"] = true,
        ["scaleGui"] = 1,
        ["sceneryDetailsFactor"] = 1,
        ["secondaryShadows"] = 1,
        ["shadowTree"] = false,
        ["shadows"] = 3,
        ["sync"] = false,
        ["terrainTextures"] = "max",
        ["textures"] = 2,
        ["useDeferredShading"] = 1,
        ["visibRange"] = "High",
        ["water"] = 2,
        ["width"] = 1280,
    },

System specs:
i9-11900KF OC to 5500Mhz with water block- MSI RTX4090 OC - ASUS ROG HERO VIII - 64GB DDR4 @3600MHz- 1TB SSD OS - 2TB SSD GAME- 1000W PSU
Pimax 8kx - TM Pendular Pedals - TM Warthog Throttle - TM Waterhog HOTAS - TM F/A-18 Grip - WinWing Pheonix MIP/UPC - Homemade Landing Gear control.  Andre's SimShaker driving two subwoofers and seat kickers for seat and control column vibration - sketchpad linked to OpenKneeboard - VoiceAttack with VIACOM Pro

 

 

Posted
16 minutes ago, GayCavalier said:

In options.lua  ( C:\Users\motoadve\Saved Games\DCS\Config ), find the "graphics" section, then find the "textures" setting, below in RED :

    ["graphics"] = {
        ["DOF"] = 0,
        ["LensEffects"] = 1,
        ["MSAA"] = 0,
        ["SSAA"] = 0,
        ["SSAO"] = 0,
        ["SSLR"] = 0,
        ["ScreenshotExt"] = "png",
        ["anisotropy"] = 4,
        ["aspect"] = 1.6666666666667,
        ["box_mouse_cursor"] = false,
        ["chimneySmokeDensity"] = 4,
        ["civTraffic"] = "",
        ["clouds"] = 2,
        ["clutterMaxDistance"] = 500,
        ["cockpitGI"] = 1,
        ["defaultFOV"] = 78,
        ["effects"] = 3,
        ["flatTerrainShadows"] = 0,
        ["forestDetailsFactor"] = 1,
        ["forestDistanceFactor"] = 0.6,
        ["fullScreen"] = true,
        ["heatBlr"] = 1,
        ["height"] = 768,
        ["lights"] = 2,
        ["messagesFontScale"] = 1.25,
        ["motionBlur"] = 0,
        ["multiMonitorSetup"] = "1camera",
        ["outputGamma"] = 2.2,
        ["preloadRadius"] = 60500,
        ["rainDroplets"] = true,
        ["scaleGui"] = 1,
        ["sceneryDetailsFactor"] = 1,
        ["secondaryShadows"] = 1,
        ["shadowTree"] = false,
        ["shadows"] = 3,
        ["sync"] = false,
        ["terrainTextures"] = "max",
        ["textures"] = 2,
        ["useDeferredShading"] = 1,
        ["visibRange"] = "High",
        ["water"] = 2,
        ["width"] = 1280,
    },

Thanks, so what is the maximum I can put on textures? Mine are on medium in game settings and already has a 2 as a value in the file, is high a 3 ?

Also terrain textures in game settings are on low but shows max on the file, should I put extreme or what is the proper wording?

This is what I have in the file. (in red)

 

["graphics"] = {
        ["DOF"] = 0,
        ["LensEffects"] = 0,
        ["MSAA"] = 0,
        ["SSAA"] = 0,
        ["SSAO"] = 0,
        ["SSLR"] = 0,
        ["ScreenshotExt"] = "jpg",
        ["anisotropy"] = 16,
        ["aspect"] = 1.3333333333333,
        ["box_mouse_cursor"] = false,
        ["chimneySmokeDensity"] = 0,
        ["civTraffic"] = "low",
        ["clouds"] = 2,
        ["clutterMaxDistance"] = 750,
        ["cockpitGI"] = 0,
        ["defaultFOV"] = 78,
        ["effects"] = 3,
        ["flatTerrainShadows"] = 1,
        ["forestDetailsFactor"] = 1,
        ["forestDistanceFactor"] = 0.95,
        ["fullScreen"] = false,
        ["heatBlr"] = 0,
        ["height"] = 1080,
        ["lights"] = 2,
        ["messagesFontScale"] = 1,
        ["motionBlur"] = 0,
        ["multiMonitorSetup"] = "1camera",
        ["outputGamma"] = 2.0,
        ["preloadRadius"] = 100000,
        ["rainDroplets"] = true,
        ["scaleGui"] = 1.5,
        ["sceneryDetailsFactor"] = 1,
        ["secondaryShadows"] = 1,
        ["shadowTree"] = false,
        ["shadows"] = 3,
        ["sync"] = false,
        ["terrainTextures"] = "max",
        ["textures"] = 2,

        ["useDeferredShading"] = 1,
        ["visibRange"] = "Medium",
        ["water"] = 1,
        ["width"] = 1920,

 

 

Posted

Having both on the highest setting would be:

        ["terrainTextures"] = "max",
        ["textures"] = 2,

If you're having major issues with DCS not saving the options.lua, you could always delete it (or rename it to "options.lua_old"), DCS will rebuild it when you restart DCS, that may fix the issue with the file.

System specs:
i9-11900KF OC to 5500Mhz with water block- MSI RTX4090 OC - ASUS ROG HERO VIII - 64GB DDR4 @3600MHz- 1TB SSD OS - 2TB SSD GAME- 1000W PSU
Pimax 8kx - TM Pendular Pedals - TM Warthog Throttle - TM Waterhog HOTAS - TM F/A-18 Grip - WinWing Pheonix MIP/UPC - Homemade Landing Gear control.  Andre's SimShaker driving two subwoofers and seat kickers for seat and control column vibration - sketchpad linked to OpenKneeboard - VoiceAttack with VIACOM Pro

 

 

Posted
1 hour ago, GayCavalier said:

Having both on the highest setting would be:

        ["terrainTextures"] = "max",
        ["textures"] = 2,

If you're having major issues with DCS not saving the options.lua, you could always delete it (or rename it to "options.lua_old"), DCS will rebuild it when you restart DCS, that may fix the issue with the file.

Just did that and did not worked for me either.

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