Miccara Posted January 25, 2023 Posted January 25, 2023 I'm trying to change the 3D image used for a crate through the CTLD file. I'd like to use an image closer to an actual crate, instead of a GeneratorF image. Below is the CTLD script I'm using (I've been playing around with the naming). When I run it it says a crate has been dropped at my 12:00, however no image appears. Someone have an answer on this? ctld.spawnableCratesModel_load = { ["category"] = "Cargos", ["shape_name"] = "Static_Container", ["type"] = "Container"
Solution HungryCoyote Posted January 31, 2023 Solution Posted January 31, 2023 (edited) This will spawn the 20' camo container instead of generators. --- 3D model that will be used to represent a loadable crate ; by default, a generator ctld.spawnableCratesModel_load = { ["category"] = "Cargos", ["shape_name"] = "bw_container_cargo", ["type"] = "container_cargo" } --- 3D model that will be used to represent a slingable crate ; by default, a crate ctld.spawnableCratesModel_sling = { ["category"] = "Cargos", ["shape_name"] = "bw_container_cargo", ["type"] = "container_cargo" } @Miccara Edited January 31, 2023 by HungryCoyote
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