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Confusion? SteamVR vs OpenXR?? OpenComposite??? 8)


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Posted
8 hours ago, gortex said:

Glad you like your facebook headset.

Hmm, your post is right below mine so I assume you referring to me.  If that's the case then NO.  I like google and ms to collect my data, not some suckerberg.

Posted

Microsoft’s 10000 person layoff was their vr division. After the hololens was a disappointment to the military (overheating in 30’?) MS took their toy and went home.

so now they will play the chinese tactic, wait for someone else to fix it, reverse engineer the the device and clone it.

Meanwhile WMR code will languish. (No game maker will prob continue to develop Wmr code) So openXR to the rescue.

And there are three ways dcs can talk to headsets

1) steamVR (aka openVR- please can we killthat word as it is not open) for headsets that use steamvr

2) open composite 

3) open

 

which one does simply double clicking on the dcs executable use?

what are the modified shortcuts for using 1,2, or 3?

what are frametimes/fps for these three choices on an amd/intel system and or nvidia/amd gpu?

4930K @ 4.5, 32g ram, TitanPascal

Posted
53 minutes ago, skypickle said:

Microsoft’s 10000 person layoff was their vr division

This is absolutely not true and I know that first hand...

Please folks, do not blindly believe those completely incorrect articles you see online.

  • Like 2

I wasn't banned, but this account is mostly inactive and not monitored.

Posted

I have been on this forum since 2007 and have seen all the drama many times.  When VR came around I jumped in with both feet and bought an Oculus rift, then it's successor.  Now have a G2. I did not join in the early adoption of Open VR with DCS as I felt it was too many steps to get just a marginal increase.  I did ask DCS on this forum to please make it possible to use this Open VR natively.  It seems they have obliged. I am sure that there will lots more drama before things settle down.

System:Motherboard Asus ROG Strix Z390-E,Asus ROG GeForce RTX 2080Ti OC, GPU, 32GB Corsair Vengeance DDR4 Ram, Intel i9 9900K @ 5 GHz , cooled by NZXT Kraken X52, Acer XB270HU G-Sinc monitor, Windows 10 Pro, Warthog joystick and throttle with wasy extension, VBK Gunfighter Pro and MCG Pro,MFG Rudder, running on a dedicated 1TB Samsung 970 Pro M2 Nvme , Super Wheel Stand Pro, with a HP Reverb G2

Posted
3 hours ago, mbucchia said:

This is absolutely not true and I know that first hand...

Please folks, do not blindly believe those completely incorrect articles you see online.

enlighten me. What is the breakdown of the the layoffs?

4930K @ 4.5, 32g ram, TitanPascal

Posted (edited)

I do not know the breakdown (and I don't think anyone but the executives do, and certainly not those "bloggers" writing articles about it while their normal coverage and "expertise" is to report that the new Call of Duty was released, or they have just benchmarked the new 4090...).

I have heard directly from people across the company being let go, in various disciplines, many of them having nothing to do with MR. I know directly many people working in MR that have not been impacted (including myself).

You can yourself go on LinkedIn to find messages from employees themselves to corroborate.

(EDIT: For clarity MR = Mixed Reality, which is the actual name of the division).

Edited by mbucchia

I wasn't banned, but this account is mostly inactive and not monitored.

Posted
1 hour ago, mbucchia said:

(EDIT: For clarity MR = Mixed Reality, which is the actual name of the division).

I just realized... 'Mixed Reality' - a new name for this time in history...

ps, my next callsign is 'Mr OT' or worse.

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