av8orDave Posted February 8, 2023 Posted February 8, 2023 I've noticed George as CP/G squirming around a bit recently. It's really a nice touch and adds a fair bit to the immersion. He doesn't always do it, and I haven't been able to figure out what triggers him to move around. Anyone have any ideas?
Wolf8312 Posted February 15, 2023 Posted February 15, 2023 Piles are a reality of being a pilot and poor George is no exception! ------------ 3080Ti, i5- 13600k 32GB VIVE index, VKB peddals, HOTAS VPC MONGOOSE, WARTHOG throttle, BKicker,
corbu1 Posted February 15, 2023 Posted February 15, 2023 Yes, George head is moving a bit since the latest OB‘s. Especially on startup und shutdown the AC. I like it very much and would like to see more in flight e.g. in combination while George warning for threats and incoming fire …. 3 DCS Version: 2.9.15.9408 Modules: UH-1H - SA342 - KA-50 BS3 - MI-24P - MI-8MTV2 - AH-64D - CH-47F - OH-58D - UH-60L(Mod, n.i.) - OH-6A(Mod, n.i.) - A-10CII - F-16C - F/A-18C - AJS37 - F-14 - MiG-21bis - JF-17 - Mirage F1 - MiG-29A - (prepurchase) - FC2024 -Combined Arms - Supercarrier - NTTR - Normandy2.0 - Channel - Persian Gulf - Syria - SA - Sinai - Afghanistan - Kola - Iraq - Cold War Germany — Waiting for: BO-105 - AH-1G/F(Mod) DCS-Client: 9800X3D, 64GB 6200, RTX3090, 1TB M2 NVMe(win10), 4TB M2 NVMe(DCS), VR VivePro2, PointCTRL, VaicomPro, Wacom Intuos S with VRK v2Beta DCS-DServer: 11600KF, 64GB 3600, GTX1080, 1TB M2 NVMe(win10), 2TB M2 NVMe(DCSDServer), DCS Olympus Simpit: NLR Flightsim Pro Cyclic: TM Warthog Grip with 30cm Extension + VPforce Rhino FFB FW Stick: TM Warthog Grip and Base, Throttle: TM Warthog Pedals: Komodo Sim. with Dampers Collective: VPC Rotorplus+AH-64D Grip Other: NLR HF8, Buttkicker (3*MiniConcert), TotalControls AH64D MPD‘s and EUFD, Alain Dufour’s AH-64 TEDAC, TM MFD, Streamdecks (1*32,3*15,1*6), VPC CP#1
Antix70 Posted February 23, 2023 Posted February 23, 2023 Yes, it would be great to see him looking up from the TEDAC every so often, looking left and right, fidgeting with his helmet, or other adjustable areas in the cockpit. Flying multiplayer you can see the movement of your co-pilot, and it makes it feel less "alone". He doesn't have to be as unwound as Jester, but I like seeing him act like a human instead of being part of the TEDAC.
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