Ramstein Posted January 29, 2009 Posted January 29, 2009 This must be a bug. The soldiers do not die from either, bombs, bomblets, nor from unguided rockets when in extreme proximity to the detonation, explosion, and hit of targets within several feet or meters. They only die with a direct hit. They should die if they are within, say 25 to 50 feet, or the equivalent in meters. :joystick: ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind G.Skill 64 GB Ram, 2TB SSD EVGA Nvidia RTX 2080-TI (trying to hang on for a bit longer) 55" Sony OLED TV, Oculus VR
redtone Posted January 29, 2009 Posted January 29, 2009 Yes I would have to agree. Hopefully this will be fixed in a patch. does anyone know if there is going to be a patch
Dusty Rhodes Posted January 29, 2009 Posted January 29, 2009 I think you could bet the farm that there will be a patch. ED is good at product support. Dusty Rhodes Play HARD, Play FAIR, Play TO WIN Win 7 Professional 64 Bit / Intel i7 4790 Devils Canyon, 4.0 GIG /ASUS Maximus VII Formula Motherboard/ ASUS GTX 1080 8 GB/ 32 Gigs of RAM / Thrustmaster HOTAS Warthog / TrackIR 5 / 2 Cougar MFD's / Saitek Combat Pedals/ DSD Button Box FLT-1
CE_Mikemonster Posted February 1, 2009 Posted February 1, 2009 Hahahaha, 'bet the farm'. I thought the Infantry are simulated as being 'dug in' which is why they are apparently nails hard. Too many cowboys. Not enough indians. GO APE SH*T
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