Ramstein Posted January 29, 2009 Posted January 29, 2009 How to make a mission with engines already running ? In other words, when it loads and I get in, the engines are already running... I mean with the helo on the ground. How do I make it do that? What to enable/setup when making the mission? thanx.. :joystick: ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind G.Skill 64 GB Ram, 2TB SSD EVGA Nvidia RTX 2080-TI (trying to hang on for a bit longer) 55" Sony OLED TV, Oculus VR
MBot Posted January 29, 2009 Posted January 29, 2009 The first waypoint of a unit can be "take-off from parking" or "take-off from runway". A start from the parking area will be engines off, start from the runway engines on. Should you fly the mission in multiplayer, then all players will start from the parking position regardless what waypoint you use, but it will still determine whether your engines are off or on.
Ramstein Posted January 29, 2009 Author Posted January 29, 2009 (edited) The first waypoint of a unit can be "take-off from parking" or "take-off from runway". A start from the parking area will be engines off, start from the runway engines on. Should you fly the mission in multiplayer, then all players will start from the parking position regardless what waypoint you use, but it will still determine whether your engines are off or on. well, I tried changing from 'start from parking' to 'start from runway' and they mission got screwed up. It ended up not even letting me get into a helo.. :cry: btw, that was in single player.. I have no problem with multi-player settings.. apparently.. geeesh,, I wonder what the heck is going wrong.. :huh: Edited January 29, 2009 by Ramstein ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind G.Skill 64 GB Ram, 2TB SSD EVGA Nvidia RTX 2080-TI (trying to hang on for a bit longer) 55" Sony OLED TV, Oculus VR
MBot Posted January 29, 2009 Posted January 29, 2009 Some things you might want to check. -For single play, make sure that you have player selected instead of client (in the same drop-down menu you usualy adjust AI skill). -Make sure that you did not enter a time delay until the player's aircraft gets activated.
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