Rissala Posted March 3, 2023 Posted March 3, 2023 I have been noticing that the AH-64 seems to be the source of many of my crashes. The crash logs state many errors relating to this module just before the actual crash happens. Here are a few examples: ERROR DX11BACKEND (9380): Failed to create shader resource view for /textures/AH-64D_balka_1_D_Normal.dds. Reason: ERROR DX11BACKEND (9380): Failed to create shader resource view for /textures/AH-64D_balka_1_D_map.dds. Reason: ERROR DX11BACKEND (9380): Can't load image '/textures/AH-64D_balka_1_FLIR.dds'. Reason: ERROR APP (Main): Error: Unit [AH-64D_BLK_II]: Corrupt damage model.
Solution admiki Posted March 4, 2023 Solution Posted March 4, 2023 11 hours ago, Rissala said: I have been noticing that the AH-64 seems to be the source of many of my crashes. The crash logs state many errors relating to this module just before the actual crash happens. Here are a few examples: ERROR DX11BACKEND (9380): Failed to create shader resource view for /textures/AH-64D_balka_1_D_Normal.dds. Reason: ERROR DX11BACKEND (9380): Failed to create shader resource view for /textures/AH-64D_balka_1_D_map.dds. Reason: ERROR DX11BACKEND (9380): Can't load image '/textures/AH-64D_balka_1_FLIR.dds'. Reason: ERROR APP (Main): Error: Unit [AH-64D_BLK_II]: Corrupt damage model. Probably got corrupted during update. Do a slow repair.
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