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AH-64Ds cause performance issues


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Posted

I have been noticing that the AH-64 seems to be the source of many of my crashes. The crash logs state many errors relating to this module just before the actual crash happens.

Here are a few examples:

ERROR   DX11BACKEND (9380): Failed to create shader resource view for /textures/AH-64D_balka_1_D_Normal.dds. Reason:
ERROR   DX11BACKEND (9380): Failed to create shader resource view for /textures/AH-64D_balka_1_D_map.dds. Reason:
ERROR   DX11BACKEND (9380): Can't load image '/textures/AH-64D_balka_1_FLIR.dds'. Reason:
ERROR   APP (Main): Error: Unit [AH-64D_BLK_II]: Corrupt damage model.
 

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Posted
11 hours ago, Rissala said:

I have been noticing that the AH-64 seems to be the source of many of my crashes. The crash logs state many errors relating to this module just before the actual crash happens.

Here are a few examples:

ERROR   DX11BACKEND (9380): Failed to create shader resource view for /textures/AH-64D_balka_1_D_Normal.dds. Reason:
ERROR   DX11BACKEND (9380): Failed to create shader resource view for /textures/AH-64D_balka_1_D_map.dds. Reason:
ERROR   DX11BACKEND (9380): Can't load image '/textures/AH-64D_balka_1_FLIR.dds'. Reason:
ERROR   APP (Main): Error: Unit [AH-64D_BLK_II]: Corrupt damage model.
 

Probably got corrupted during update. Do a slow repair.

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