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Posted

Hi there, I have a question about the head movement.

I play only VR, with BS3 I am at 70fps but when I move the head left and right the image is a bit stuttering ( I think is the right word)

Any suggestion ?

I have Rtx 3080ti, Ryzen 7 5800X,32gb ram, a m.2 pcie dedicated to dcs and using openxr native

 

 

Posted
10 minutes ago, X_legio said:

Hi there, I have a question about the head movement.

I play only VR, with BS3 I am at 70fps but when I move the head left and right the image is a bit stuttering ( I think is the right word)

Any suggestion ?

I have Rtx 3080ti, Ryzen 7 5800X,32gb ram, a m.2 pcie dedicated to dcs and using openxr native

 

 

You're going to see stuttering or ghosting to the right and left if you can't maintain 90fps. Use OpenXR Toolkit and enable unlocked Motion Reprojection. If you can hit 70 fps than you can surely maintain 45fps with MR and crank your settings up! There are a lot of posts regarding VR tweaking - nobody is going to hit 90 fps right now without motion reprojection (unless you have a low res headset and kill all your graphics settings... which at that point why not just fly 2D?) 

PC: ASUS TUF 4090oc - Ryzen 7950X3D - 32gb DDR5 6000 - Quest Pro

Sims: DCS, IL2, MSFS

Pilot Skill: Drunk guy from Independence Day

RIO Skill: Goose (post neck-break) 

Posted

What VR headset do you have? If you are locking the Reverb G2 to 60hz, you can experience flickering. Also, Turbo Mode is experimental and an as-is feature. I'll repeat my prior post that you might want to give motion reprojection (unlocked) via the OpenXR Toolkit a chance. With high settings + MSAA, DCS is smooth and looks good. 

 

https://mbucchia.github.io/OpenXR-Toolkit/other-features#turbo-mode

PC: ASUS TUF 4090oc - Ryzen 7950X3D - 32gb DDR5 6000 - Quest Pro

Sims: DCS, IL2, MSFS

Pilot Skill: Drunk guy from Independence Day

RIO Skill: Goose (post neck-break) 

Posted
6 hours ago, DirtyMike0330 said:

I'll repeat my prior post that you might want to give motion reprojection (unlocked) via the OpenXR Toolkit a chance.

Is that toolkit one a better implementation than using the re-projection using the OpenXR tool?

New VR Simpit: Intel 10700K, MSI Seahawk X 1080Ti (waiting for 3080Ti or 3090), 32 GB 3600MHz RAM, HP Reverb, TM Warthog

 

Old VR Simpit: Intel 4790K, Asus Matrix 780Ti, 16GB RAM, HTC Vive

Posted
1 hour ago, Panthera_Tigris said:

Is that toolkit one a better implementation than using the re-projection using the OpenXR tool?

No it's exactly the same thing.

  • Like 1

I wasn't banned, but this account is mostly inactive and not monitored.

Posted
11 ore fa, Panthera_Tigris ha scritto:

Is that toolkit one a better implementation than using the re-projection using the OpenXR tool?

Reprojection for me is a no go because I use mostly KA and AH and gosthing on the rotor blade is horrible

Posted

Can anyone speculate as to why my stuttering is worse when using motion reprojection? 

Usually I see everyone saying that's a help, but to me it gets far worse. 

RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals

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