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Posted

Good stuff Ruprecht, I was surprised there wasn't much in the way of an aerodynamics section in the manual for BS. No mention of retreating blade stall, transverse flow, ETL, dynamic rollover, blade coning, performance planning, etc. I mean they mention the hover power check but don't really explain the purpose behind it, to weigh your airframe and check how much power available. But that's where the online community comes in which makes the whole experience a lot more enjoyable. I haven't flown the sim yet but I'm having a blast just talking aviation in this forum.

Posted
No mention of ...

 

feel free to add :)

DCS Wishlist: | Navy F-14 | Navy F/A-18 | AH-6 | Navy A-6 | Official Navy A-4 | Carrier Ops | Dynamic Campaign | Marine AH-1 |

 

Streaming DCS sometimes:

Posted

Yup, register and edit away on the wiki. Don't be afraid of messing up, we can always revert to a previous version if you bugger something up.

DCS Wishlist: | Navy F-14 | Navy F/A-18 | AH-6 | Navy A-6 | Official Navy A-4 | Carrier Ops | Dynamic Campaign | Marine AH-1 |

 

Streaming DCS sometimes:

Posted

Thanks guys. LongbowDriver - I think you have it with the wind thing - possibly because I was at 6-7 or even 800 altitude. I expect the wind is more of a problem up there! Makes it very difficult to train weapons (HMS, Shkval) on to target area/target when you're fighting the yaw. Ironically I was trying hard to remove any rudder trim, when possibly I needed some.

 

Lesson learned - don't forget about wind!

Posted
Thanks guys. LongbowDriver - I think you have it with the wind thing - possibly because I was at 6-7 or even 800 altitude. I expect the wind is more of a problem up there! Makes it very difficult to train weapons (HMS, Shkval) on to target area/target when you're fighting the yaw. Ironically I was trying hard to remove any rudder trim, when possibly I needed some.

 

Lesson learned - don't forget about wind!

 

Yeah winds are huge for helicopters especially when it comes to gunnery. Definitely never pull the trigger until you are in a stable platform, especially hovering. When you fire while inducing movement you get into the aerial ballistic of angular rate error. This obviously does not apply to guided munitions.

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