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Posted

Anyone have a way they have came up with of having ADA troops have a chance of engaging a friendly aircraft? Something like a percentage that could be set hopefully by individual battery? 

Posted

That cannot be done. You can only force aircraft to attack friendly units directly. Only team-killing by AI sams will be the accidental variety with the occasional IR system and more likely with a NASAMS if they shoot into a furbal.

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Posted
On 3/19/2023 at 5:21 PM, Paladin1cd said:

Anyone have a way they have came up with of having ADA troops have a chance of engaging a friendly aircraft? Something like a percentage that could be set hopefully by individual battery? 

I've managed to do it. 

It's a PITA...

You have to play around with different coalitions and invisible / visible states on the fly. 

I got it working in the ME but it took a few days. 

Posted (edited)
3 hours ago, Paladin1cd said:

Eeek. Sounds unreliably complex. 

It's perfectly reliable. 

But a PITA to do in the M.E. and something you MUST pre-plan as every other unit you add after the fact needs to adopt all those same triggers and properties. 

Like I said... HUGE PITA, but it works. 

Of course if you could flip coalitions on the fly (as I requested in the Wish List last year) then all this overly complicated and excruciating time sink shenanigans goes away... but that's probably never going to happen. Especially with how I now know how the ME 'mission' table works. 

It would be far easier to make units actively target a specific group or unit (or both) REGARDLESS of it's coalition... that WOULD be possible and not too difficult to add... 

Edited by Elphaba
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