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Reverb G2 dull colours.


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5 hours ago, slipstream21 said:

Hi. Is there anyway, apart from the gamma adjustment, to make the colours more vibrant? I find the terrain a bit dull at times. 

AS far as I know, the G2 has one of the best color displayed in VR headsets, better than my Pico for example, your solution lies in your GPU settings.

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6 hours ago, slipstream21 said:

Hi. Is there anyway, apart from the gamma adjustment, to make the colours more vibrant? I find the terrain a bit dull at times. 

You can use reshade or OpenXr toolkit to fix colors, look for "saturation".

 

New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1)

Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).

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3 minutes ago, slipstream21 said:

Yes thank you. I have messed around with that and have made good results. The FOVeated rendering has helped performance wise also. 

No prob. I just wish it was something that was native to each headset or program honestly. I bet there is probably some variation of color for each one too. 

New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1)

Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).

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Oddly enough I had the same thought today regarding my G2 as well.  Colors within headset are washed out compared to the mirror. I felt like it didn't used to look like this...but who knows. 

I tried SteamVR vs OpenXR to see if it had to do with that somehow but results were the same. 

I'll need to experiment with a few other games to see how colors look in other worlds to see if its just a DCS issue or the headset itself. 

If you find a solution, let me know!

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17 hours ago, Motion_Blurz said:

Oddly enough I had the same thought today regarding my G2 as well.  Colors within headset are washed out compared to the mirror. I felt like it didn't used to look like this...but who knows. 

I tried SteamVR vs OpenXR to see if it had to do with that somehow but results were the same. 

I'll need to experiment with a few other games to see how colors look in other worlds to see if its just a DCS issue or the headset itself. 

If you find a solution, let me know!

I told you the solution. Use reshade, or color saturation in Xr toolkit.

New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1)

Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).

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