Paladin1cd Posted April 4, 2023 Posted April 4, 2023 (edited) I've seen several missions with boxes and other things on the map and I am looking to find out how to do it, I guess with a script. For example, a target shows a box on the map that has a colored fill that goes away when it is a destroyed target or target area. I am not sure what they are called though as I keep googling and searching here on the forums and coming up dry. Can someone point me to the script or something please? I'm trying to figure a way to show targets to players so they know what buildings are targets and which are not. Edited April 4, 2023 by Paladin1cd
Grimes Posted April 4, 2023 Posted April 4, 2023 They are all of the markup functions in trigger.action. https://wiki.hoggitworld.com/view/DCS_func_markupToAll 1 The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Paladin1cd Posted April 4, 2023 Author Posted April 4, 2023 49 minutes ago, Grimes said: They are all of the markup functions in trigger.action. https://wiki.hoggitworld.com/view/DCS_func_markupToAll Thank you sir! Salute!
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