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Posted

on most multiplayer server, mission maker don't have the module, and don't know if you need an long alignement or not.

I think time need to align need to be a player special choice, but fixtaking or not are the mission maker choice.

 

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Posted (edited)
On 3/2/2024 at 7:20 PM, Mavkruger said:

on most multiplayer server, mission maker don't have the module, and don't know if you need an long alignement or not.

I think time need to align need to be a player special choice, but fixtaking or not are the mission maker choice.

I disagree. A server admin should be able to set the same conditions for all players and be able to set them the way the mission is intended to be played. If server admins don't know about the setting then just tell them about it.

Edited by QuiGon
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  • 2 weeks later...
Posted (edited)
On 3/4/2024 at 10:13 AM, QuiGon said:

I disagree. A server admin should be able to set the same conditions for all players and be able to set them the way the mission is intended to be played. If server admins don't know about the setting then just tell them about it.

 

 

Precisely!

 

7 hours ago, Mavkruger said:

pre entered waypoint coordinate are player choice for gazelle, same for alignement for harrier and 2000. if you do for one, you must do for all.

 

This is a limitation of the, until now, current menu design. I have requested the system to be revitalized and solidified, and I'm sure that it will come. As more modules gets released, the need for a easy-2-use system, will simply be more pronounced. There are more important issues at hand, which is why I imagine that this request hasn't materialized yet. With such a complex simulation, things take time to implement.

 

Edited by zerO_crash
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