markturner1960 Posted April 22, 2023 Posted April 22, 2023 Hi, I am making a mission that has multiple " sound to all" triggers, based on "time more than" . These all work great. However, I wanted to also add some background radio chatter, which I have done, again triggered by Time more than 10 seconds. The chatter plays for a while until my first or second subsequent voice overs are triggered, then it stops...... How can I make sure the chatter plays uninterupted in the background and the other sounds play over it? Thanks System specs: PC1 :Scan 3XS Ryzen 5900X, 64GB Corsair veng DDR4 3600, EVGA GTX 3090 Win 10, Quest Pro, Samsung Odyssey G9 Neo monitor.
Solution razo+r Posted April 22, 2023 Solution Posted April 22, 2023 One way would be to let a unit transmit an audiofile on a frequency non-stop 1
markturner1960 Posted April 22, 2023 Author Posted April 22, 2023 brilliant, thanks, will try that! System specs: PC1 :Scan 3XS Ryzen 5900X, 64GB Corsair veng DDR4 3600, EVGA GTX 3090 Win 10, Quest Pro, Samsung Odyssey G9 Neo monitor.
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