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Using trigger.action.removeMark() on a trigger.action.textToAll() object causes MP DS to crash


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Posted

When you delete a textToAll() F10 marker using the removeMark() function on a multiplayer dedicated server, it causes the server to crash.

-Deleting standard DCS F10 markers is fine
-Deleting circleToAll() is fine

This was tested on a dedicated server using the latest version of MOOSE to access those functions in a bare mission.

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Posted
14 minutes ago, Statua said:

When you delete a textToAll() F10 marker using the removeMark() function on a multiplayer dedicated server, it causes the server to crash.

-Deleting standard DCS F10 markers is fine
-Deleting circleToAll() is fine

This was tested on a dedicated server using the latest version of MOOSE to access those functions in a bare mission.

I recommend to also add the server logs and the track file of the crash so that ed can further investigate this. Just in case they can't reproduce the issue.

My skins

  • 2 weeks later...
  • ED Team
Posted
В 23.04.2023 в 01:55, Statua сказал:

debugtext3.mizHow about an empty miz to test with? I'll also attach the log and trk from our testing.

Thanks!

Men may keep a sort of level of good, but no man has ever been able to keep on one level of evil. That road goes down and down.  
Можно держаться на одном уровне добра, но никому и никогда не удавалось удержаться на одном уровне зла. Эта дорога ведёт вниз и вниз.

G.K. Chesterton

DCS World 2.5: Часто задаваемые вопросы

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