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Skypat - Minor MODMAN 7.1.0.8 Issue


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Whenever you add skins and the value number is even. (ie 2.0 or 3.0) it is incorrectly added as a 2 or 3.

Example you have skins added up to value 2.9 The next skin will be added with a value of 3 instead of 3.0.

This means that the ka-50.lua will reference a 3, instead of 30. So even though you can select your skin in ME, when you run the game you woulg get whatever skin 3 was, instead of your skin.

 

Not sure if it's been brought up before. But whats a great program without some minor growing pains :)

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