RCN_Moose Posted February 9, 2009 Posted February 9, 2009 Whenever you add skins and the value number is even. (ie 2.0 or 3.0) it is incorrectly added as a 2 or 3. Example you have skins added up to value 2.9 The next skin will be added with a value of 3 instead of 3.0. This means that the ka-50.lua will reference a 3, instead of 30. So even though you can select your skin in ME, when you run the game you woulg get whatever skin 3 was, instead of your skin. Not sure if it's been brought up before. But whats a great program without some minor growing pains :)
Skypat Posted February 10, 2009 Posted February 10, 2009 hello thx for feedback :) fixed in 7.1.0.9 http://www.checksix-fr.com/bibliotheque/index.php?Fichier=5721 (also available by built-in update check) best regards Skypat 1
ACUTech Posted February 10, 2009 Posted February 10, 2009 Woot, nice find Moose, and good job Skypat! :D =ACU=Tech TECH Systemes Computer 1 Computer 2 [sIGPIC][/sIGPIC]
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