randomTOTEN Posted May 3, 2023 Posted May 3, 2023 The default moving crosshair looks like this. It appears to be a glitch when the "base distance" is set below 0m. There is another error mode in which the distance ring wraps 360° around the crosshair, but I can't figure out how to replicate that bug. Mi24P Crosshair Bug.trk
AeriaGloria Posted May 3, 2023 Posted May 3, 2023 42 minutes ago, randomTOTEN said: The default moving crosshair looks like this. It appears to be a glitch when the "base distance" is set below 0m. There is another error mode in which the distance ring wraps 360° around the crosshair, but I can't figure out how to replicate that bug. Mi24P Crosshair Bug.trk 738.34 kB · 0 downloads The distance ring might be replicated if you play with having the sight in manual mode or changing ranging right when it first turns on. Good work Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
randomTOTEN Posted May 18, 2023 Author Posted May 18, 2023 Caught an image of the other error scenario. During a lengthy multicrew sortie.
AeriaGloria Posted May 18, 2023 Posted May 18, 2023 14 minutes ago, randomTOTEN said: Caught an image of the other error scenario. During a lengthy multicrew sortie. Seems to happen with sight in manual and range set to manual input right? Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
randomTOTEN Posted May 18, 2023 Author Posted May 18, 2023 1 hour ago, AeriaGloria said: Seems to happen with sight in manual and range set to manual input right? No I had tried that earlier with no effect. This was displayed on our 2nd spawn with no inputs into the sight.
randomTOTEN Posted July 4, 2023 Author Posted July 4, 2023 On 5/17/2023 at 10:58 PM, randomTOTEN said: Caught an image of the other error scenario. During a lengthy multicrew sortie. Caught it! Mi24P Crosshair Bug 2.trk
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