

randomTOTEN
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About randomTOTEN
- Birthday 08/27/1985
Personal Information
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Flight Simulators
DCS World
Microsoft Flight Simulator 3.0/4.0/X+Acceleration -
Location
KBFL/KBUR/KJVY/KEWR
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Interests
Cycling, Computers, Aviation History
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Occupation
14CFR121.533(&535)b,d,e. E-170/175
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I use a twist stick and the keyboard and can get around a packed carrier no problem. The free caster makes it turn arguably sharper than the Hornet in NWS HI.
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Is There Any Way to Keep The Basket Out?
randomTOTEN replied to Rex's topic in AI Bugs (Non-Combined Arms)
Just keep practicing. It's going to feel like a long road and then it will start to click. You're getting the "return pre-contact" call because the operation is timing out. I suggest practicing flying formation with the tanker to build skills. Really, that's all you're doing when you're AAR anyways, just there's a hose involved. -
[question] behavior of R60 and R60M
randomTOTEN replied to mastershotgun's topic in DCS: Mi-24P Hind
I can tell you from some quick testing there definitely is a "sidewinder growl" of sorts on the L-39ZA simulation. Not saying who's right, or what is true. Just reporting my experience from testing. Because I own both the L-39 and Mi-24, and I was curious. -
Petrovich targeting cross not aligned with actual target
randomTOTEN replied to cobrabase's topic in Bugs and Problems
So what? What you describe is pretty much exactly that issue... -
Petrovich targeting cross not aligned with actual target
randomTOTEN replied to cobrabase's topic in Bugs and Problems
I assume it's because you don't know you're doing it, and thus repeating it every time... -
[question] behavior of R60 and R60M
randomTOTEN replied to mastershotgun's topic in DCS: Mi-24P Hind
In the hind video the lock tone is intermittent (slow beeping), but on the L-39 it's steady with the R-60M. -
Petrovich targeting cross not aligned with actual target
randomTOTEN replied to cobrabase's topic in Bugs and Problems
I also suspect you broke the gunner sight. -
...please...
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I don't like how badly blurred the rotor hub is on the Apache.
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600 Knots Indicated, as much Mach as you're willing to handle. That's assuming this same configuration: It's on page 289 of the manual.
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AC generators switch off at hover take-off at winter time.
randomTOTEN replied to JetJake76's topic in Bugs and Problems
It was exactly the problem I knew it would be as soon as I downloaded the track. You did not monitor the main rotor RPM. Thus, you failed to manage it. -
The audio is cut off too. Doesn't read all the text displayed on the screen.
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Gun shells do not eject from correct spot
randomTOTEN replied to AeriaGloria's topic in Bugs and Problems
Would be a nice detail to see corrected. Thanks for finding it.- 6 replies
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- modelling
- animations
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reported MG-30 incorrect rounds counted at miz start.
randomTOTEN posted a topic in Bugs and Problems
Mission loads with 0 canon rounds for GSh-30K. Rear cockpit rounds counter reports full load of 2x125 rnds. Track Thanks, 30mm Counter Bug.trk PS: Can't scroll down the counter wheels, only scroll up (increase rounds value). Not sure if that's intentional. -
I would fire all my ATGMs first. Considering I knew this was the situation, I would bring 8xATGMs as a starting point. I would look at my weight situation (and the flight distance) and I would decide if I would even consider carrying anything else. Vs more fuel. After all my ATGM's were fired, and if there were still targets, I would assess if it's too dangerous to use the canon or any other stores I had decided to bring. If the targets left were still Tanks and AAA/SAM (or were still heavily defended), then there's really no point getting shot down trying to use anything else, and I would RTB. You can also stay on station and use Petrovich as reconnaissance for your teammates until you all departed, or you reached your fuel limit. I recommend approaching at an offset angle, then when you are ready to attack turning in, getting a quick line up, shooting, then breaking off. I suggest "jinking" (erratic flight path) to spoil their gun solutions. Watch that you don't overdo it and kill your speed. Use terrain/buildings/trees for cover/concealment. Those are AAA. Use the ATGMs.