Anakin1977 Posted May 25, 2023 Posted May 25, 2023 Since updating to 2.8 and flying exclusively the F16 I have noticed the below. Trying to turn by pulling very normal g forces ie 3-4 my airspeed drops in a few secs to 200 knots from 400. Speed picks up once i ease the stick albeit at low pace. In all there is not linearity oi the airspeed drop. it drops the same regardless the g i pull.
Tholozor Posted May 26, 2023 Posted May 26, 2023 Need some more info here: - What is your definition of "very normal" Gs for a turn? - Is the Stores Config switch set to CAT I or CAT III? - How is the aircraft loaded? - What altitude are the turns being executed? A track replay would answer all these. REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
Anakin1977 Posted May 26, 2023 Author Posted May 26, 2023 3 hours ago, Tholozor said: Need some more info here: - What is your definition of "very normal" Gs for a turn? 3-4 max - Is the Stores Config switch set to CAT I or CAT III? CAT I - How is the aircraft loaded? Only 2x AIM-9s - What altitude are the turns being executed? 5000 A track replay would answer all these. Is is just that after teh latest update, the speed changes have become faster....
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