Jump to content

Recommended Posts

Posted

documenting notes here.

purpose: to make shake effects for my DIY doorgun controller, with simshaker software sending effects to motherboard audio with 2 amplifiers connected. simshaker sound module set to 6.1 sound

main amp to L/R channel and secondary amp to side channels. i was successful to make a feedback test in which main amp reacts to Channel 1 and 3, and the secondary amp reacts to channel 4 and 6.

for the fun part, how to get the secondary

installed simshaker and sound module (sound module is not free) https://andres-shop.simshaker.com/13-software

installed audacity https://www.audacityteam.org/download/windows/

 

open file with audacity - Export Multichannel Audio in Audacity

Edit Preferences - Import / Export - select use advanced mixing options - click ok to confirm

 

 

find me on steam! username: Hannibal_A101A

http://steamcommunity.com/profiles/76561197969447179

Posted (edited)

identified doorgun sound effects are related to payload release for the huey... 

hp_11_0_L

hp_11_0_R

hp_11_0_M

 

sharing STL files for audio isolater

https://www.thingiverse.com/thing:5929079

without this, the doorgun controller will shake anytime someone on the huey fires their weapons.

the purpose of this isolator box is relay activated when the trigger is pulled and allow audio to pass to an amplifier attached to the shaker

Edited by hannibal

find me on steam! username: Hannibal_A101A

http://steamcommunity.com/profiles/76561197969447179

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...