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Mission Editor loadout screen allows loadout that's impossible in-game depending on order of operations.


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Posted (edited)

If you first put 4xGBU-12 on the CFT, then add a CBU-97 to the wing pylon, the GBU-12s on the CFT disappear.

However if you first put the CBU-97 on the wing pylon and THEN add the 4x GBU-12 to the CFT, both are shown going on just fine.

In-game though this results in the CBU-97 being on the wing pylon, and the CFT being empty.

20230628150805_1.jpg

Edited by jubuttib
  • jubuttib changed the title to Mission Editor loadout screen allows loadout that's impossible in-game depending on order of operations.
Posted

I've run into this issue as well. Found this out the hard way after taking off with only 2 CBU-97's on the wing pylons and the CFT slots emptied. XD

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