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Oculus Quest 2 - Can't start multithread version in VR


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Posted

After 4 months, I still couldn't figure out how to launch the MT client using the Oculus Quest 2 headset.

 

Using the " --force_enable_VR" command" launches the client but still fails to recognize the headset.

The Oculus software is up to date. (Oculus App Version 54.0.0.110.284 (54.0.0.110.284)

Posted

In your games folder there is a folder called bin-mt (...Games\DCSWorld\bin-mt - use the dcs.exe file within this folder and DCS will run in MT-Version. Right after the start you can see if its the correct version - because in MT the main menu "hanger" is darker - the lightning is darker or a litte "dark yellow"

Also using a oculus quest 2 so its important (if you are using a nvidia graphicscard) to set low latency mode to ultra in the nvidia settings for best output.

i9-9900K / Bios Profile XMP2 / Rog Strix Z-390F Gaming / ASUS TUF Geforce RTX 4070Ti Super / 32GB HyperX Fury 2666 / Saitek X52 HOTAS / Pico 4

Posted

I think we have the same issue? I also have been using a Quest 2 with the regular DCS Beta standalone and the Oculus driver software.

 

Multithread wouldn't access the hanger in which the Mig 29 sits. So I made a shortcut of the multi-thread .exe and added the force VR command. However, that takes be to a distorted menu screen upon booting up which is static (doesn't move with head movement). I've added a screenshot of the menu screen below.

It's driving me nuts. Does anyone know how to solve it.

 

 

VR issues.png

Posted
1 hour ago, BuckarooUK said:

I think we have the same issue? I also have been using a Quest 2 with the regular DCS Beta standalone and the Oculus driver software.

 

Multithread wouldn't access the hanger in which the Mig 29 sits. So I made a shortcut of the multi-thread .exe and added the force VR command. However, that takes be to a distorted menu screen upon booting up which is static (doesn't move with head movement). I've added a screenshot of the menu screen below.

It's driving me nuts. Does anyone know how to solve it.

 

 

VR issues.png

exactly, it seems we have the same issue

  • 2 weeks later...
Posted

I made a shortcut to DCS multithread which force-loads VR and the OpenXR toolkit, which is great for a performance boost.

"E:\Eagle Dynamics\DCS World OpenBeta\bin-mt\DCS.exe" --force_enable_VR --force_OpenXR

Works fine as long as the Quest 2 is fired up and ready to go, I run DCS from within the Quest app, dcs appears in my games library.

Posted

 It also works for me in the above configuration, you need to make sure your oculus link is up already before launching though. 
IF you can afford to lose a few frames with steamVR you can run virtual desktop as well.

Posted

My launch sequence 

1 Turn on my quest 2 let it boot up to your home environment

2 I use the oculus debug tool so it gets  started next. to tweak my link setting.

3 Back to the headset and turn on oculus link

4 Start DCS  I use the MT exe with the force openxr and VR commands as stated above

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Posted
On 7/22/2023 at 11:15 PM, Sprool said:

I made a shortcut to DCS multithread which force-loads VR and the OpenXR toolkit, which is great for a performance boost.

"E:\Eagle Dynamics\DCS World OpenBeta\bin-mt\DCS.exe" --force_enable_VR --force_OpenXR

Works fine as long as the Quest 2 is fired up and ready to go, I run DCS from within the Quest app, dcs appears in my games library.

With OpenXr downloaded, and using the "D:\dcs\bin-mt\DCS.exe --force_enable_VR --force_OpenXR" command it is still not working. 

 

null

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Posted

you should have speech marks after .exe   and not after OpenXR

"E:\Eagle Dynamics\DCS World OpenBeta\bin-mt\DCS.exe" --force_enable_VR --force_OpenXR

Posted
11 hours ago, Sprool said:

you should have speech marks after .exe   and not after OpenXR

"E:\Eagle Dynamics\DCS World OpenBeta\bin-mt\DCS.exe" --force_enable_VR --force_OpenXR

It doesn't let me do that. After I click to apply, and check the properties after, the speech marks are missing.

Posted
8 hours ago, haze1 said:

It doesn't let me do that. After I click to apply, and check the properties after, the speech marks are missing.

strange, works ok on my pc

image.png

Posted
1 hour ago, Sprool said:

strange, works ok on my pc

image.png

It does accept speech marks at "Start in", but when I try to add them to "Target", it just deletes them and highlights the text in the box.

null 

image.png

Posted

When I create a new shortcut by dragging existing one to my desktop for example, I just add the extra text to the properties that already exist, and in Target there are already speech marks there around the text so you just add the --force_enable_VR and so on. You just add a space and 2 dashes or minus signs then the rest of the text.

If you are still struggling then can you launch DCS from within your VR headset in 'my apps' or 'Library'? Thats what I end up doing most of the time.

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