Jump to content

Logitech MOMO breaking keybindings


Recommended Posts

Guest DaviPul
Posted

I have a saitek cyborg X that I use for blackshark, but I also just picked up a Logitech MOMO racing wheel for use with DiRT and GRID. However, if I start blackshark up with the wheel plugged in via it's USB connection, black shark detects it and automatically binds keys to it.

 

It screws my axis bindings up, my trimmer no longer functions in any capacity, and its a general pain in the butt to unplug/replug it in everytime I switch between games.

 

Is there any way to keep BS from adding the momo or keep it from screwing my stuff up?

Posted

Don't worry about the MOMO being added. I would just leave it in there and then go into your controls setup for your axis or buttons in the game and clear anything that it has assigned the MOMO for defaults.

If the game detects a new controller it sets defaults for it. This should get set one time.... unless you remove add new controllers etc.

The way it appears to me is that the game will add any controller into the config that is plugged in, there is no way to tell it which controllers to use or not to use. Once you edit your config and clear the assignments you don't want your momo to use it will use this whenever you play.

[sIGPIC][/sIGPIC]

 

System Specs

 

Intel I7-3930K, Asrock EXTREME9, EVGA TITAN, Mushkin Chronos SSD, 16GB G.SKILL Ripjaws Z series 2133, TM Warthog and MFD's, Saitek Proflight Combat pedals, TrackIR 5 + TrackClip PRO, Windows 7 x64, 3-Asus VS2248H-P monitors, Thermaltake Level 10 GT, Obutto cockpit

 

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...