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Hi all. I was thinking is there a condition in the editor where a uniti or group detects another unit or part of group? If not, maybe there should be one?

Scenario 1:  Player is out on an air patrol and AWACS pics up an enemy aircraft a message and sound is played out like from carrier or base "Look out, there air aircraft detected in the area, go and investigate."

Scenario 2: Player is out on an air patrol and AWACS pics up an enemy aircraft of group called "group1". This would trigger a sound and a message. However if AWACS detects a different group then a different sound or message is displayed.

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