Kenan Posted March 3, 2009 Posted March 3, 2009 In the Lockon & FC mission editor there was this possibility to assign a certain object on the map (building, house etc) a mission objective (must survive/must be destroyed) but I don't see it in the new BS version of the editor? I'm talking about buildings that are already on the map, not the user-added objects. This is IMO pretty important and it would add more challenge to those helicopter urban missions in which you're supposed to take out a 'insurgent' building but be careful not to do any other colateral damage and destroy nearby houses, if so, mission fails etc. What are the chances of this feature being re-introduced in the upcoming patch? Thanks. [sIGPIC][/sIGPIC] Commanding Officer of: 2nd Company 1st financial guard battalion "Mrcine" See our squads here and our . Croatian radio chat for DCS World
CAT_101st Posted March 3, 2009 Posted March 3, 2009 you shuld add this coment to the patch 1.0.1 thread up above Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR. https://digitalcombatmercenaries.enjin.com/
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