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In the Lockon & FC mission editor there was this possibility to assign a certain object on the map (building, house etc) a mission objective (must survive/must be destroyed) but I don't see it in the new BS version of the editor?

 

I'm talking about buildings that are already on the map, not the user-added objects.

 

This is IMO pretty important and it would add more challenge to those helicopter urban missions in which you're supposed to take out a 'insurgent' building but be careful not to do any other colateral damage and destroy nearby houses, if so, mission fails etc.

 

What are the chances of this feature being re-introduced in the upcoming patch?

 

Thanks.

[sIGPIC][/sIGPIC]

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2nd Company 1st financial guard battalion "Mrcine"

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