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Help with Mission, Scripts selection.


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Posted

Hi guys

Need some help selecting some scripts and see if you guys with more experience could help me. Thanks in advance.

 

FIrst I would love to find a script to change the colour of a area/trigger or marker depending if enemys are dead or not like in the grey flag server or foothold, pretense kind of missions.

I dont know if these are the scripts I need to use or if there is anything more simple:

https://flightcontrol-master.github.io/MOOSE_DOCS/Documentation/Functional.ZoneCaptureCoalition.html

https://github.com/Dzsek/zoneCommander/blob/main/zoneCommander.lua

 

Also I would like to know what is the most popular option for persistance that people use, if found these scripts but which is the most common or more reliable one:

And last and this is optional is there like a repair script like if a sam site is not completly destroid is repaired with a convoy or similar, or a time to repair. Havent found anything similar.

 

Thanks for all the help and happy sunday.

Posted (edited)
18 ore fa, negrete ha scritto:

FIrst I would love to find a script to change the colour of a area/trigger or marker depending if enemys are dead or not like in the grey flag server or foothold, pretense kind of missions.

Easily doable, you can loop for each zone and then send a world.searchobjects on units looking for the coa. If you want, I believe I can make some sort of example of this thing. The result you can have with current scripting would be to add a markpoint with the coalition holding the zone or, maybe, a drawing (I didn't create a dynamic drawing yet, so it might be funny to try)

 

18 ore fa, negrete ha scritto:

And last and this is optional is there like a repair script like if a sam site is not completly destroid is repaired with a convoy or similar, or a time to repair. Havent found anything similar.

I bet many versions of CTLD does this on its created SAM sites. A more generic scripts, that works over more mission iteration and on sam site that was added in Mision Editor, I don't know... AFAIK, it might be doable with a lot of constraints.

About the persistence mods, you should also look to what each mod does and how it works to choose the most appropriate to fit your needs. PS: If you decide over DSMC, I will suggest to use the openbeta version on github, if you use the openbeta version of DCS.
 

 

 

 

Edited by chromium
  • Thanks 1

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

Posted (edited)

try this. 

not tested, it might work or not. You can check it as a start. 

It will check if any units it's within zone range (it wil work only with circoular zones). If only blue are there, it should mark the zone as blue with a drawing. If red, it will be red. if not, (void, neutral, or both red & blue) it will be neutral 6 grey. At the start, all zones will be grey.. then updated every minutes.

testColourZones.lua

PS about CTLD... I would bet each mod is compatible. DSMC it is, with some additional features. But as said, I don't think one is better over another... it depends on your needs.

Edited by chromium

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

  • Solution
Posted

I have finally made it thanks to:

And for area markers works great. Going to try the persistance in the next days. Thanks Chromiun.

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