moggel Posted October 3, 2023 Posted October 3, 2023 (edited) So, I've done quite a lot of scripting to allow control of tankers (can be used to set up AAR tracks, and tankers can be assigned to them, and then reassigned to different tracks, RTB and so on). When my script sets up tankers, with different callsigns, it also automatically assigns the TACAN channel, mode and its identifier. For example, SHELL 1 ident is "SHA", SHELL 2 is "SHB", and so on. This works just fine, and has been working fine for a year now. But today I noticed if I load and run a mission on a MP server, the ident isn't showing in the aircraft. Instead it's just some dots. In SP mode I do see the ident as expected though. Single Player: Multiplayer: Could this be some new MP bug? Edited October 3, 2023 by moggel i7-3930K CPU @ 3.20GHz; 16Gb DDR3; GeForce GTX 1070; Windows 10; TM Warthog HOTAS
SickSidewinder9 Posted October 5, 2023 Posted October 5, 2023 I didn't realize that was a bug. It's pretty much all I've ever seen in MP. I just thought it was setup like that or incorrectly. It effects Hornet too.
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