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Posted

Question on the new trim implementation in the patch.

 

 

Hopefully and wondering if this new feature will allow to trim basically, pitch, yaw, but especially rudder undependably from each other?

 

I know I’m a noob when in it comes to heli sim world, but the current status of the Ka-50 is for me a real pain to accurately, efficiently trim this bird in a timely fashion, especially when engaged.

 

 

Thanks in advance.

Antec 900 gaming tower, PSU: Corsair 750W, Q6600, Asus P5K, 8Gig Mushkin, Nvidia eVGA 280 GTX Superclocked 1G DDR3, SSDNOW200 Kingston Drive, TrackIr 3000+Vector, Logitech Extreme 3D Pro joystick, Saitek rudder pedals pro, Sharp 42" inch LCD Aquo. OS: windows 7 64bit.

Posted

Yaw and "rudder" are basically the same. If you're asking if someone with FFB cyclic but non-FFB pedals is going to have a trim option that allows them to use their equipment in the most logical way, then the answer is not clear.

 

If you're asking can you trim for pitch but not roll, then the answer is no since that's not how the sim or real Ka-50 works. You can however set the "window" size for the new trim lose-control-until-recenter independently for pitch, roll, and yaw. You can even set the window to 100% which basically makes the new trim like the old trim.

 

The "how close to center before you get control again" doesn't really address FFB cyclics at all since you never want to have your control removed.

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