Raven (Elysian Angel) Posted December 22, 2023 Posted December 22, 2023 Do you perhaps have a game pad connected, that could be causing conflicts? in the controls-section, you can see a list of devices you have connected and which DCS can use for axes. With a right-click you can disable them (or you can do the same with “HIDhide” but that’s more advanced). 1 Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
Tiromir Posted December 31, 2023 Posted December 31, 2023 (edited) On 12/22/2023 at 8:53 AM, Raven (Elysian Angel) said: Do you perhaps have a game pad connected, that could be causing conflicts? in the controls-section, you can see a list of devices you have connected and which DCS can use for axes. With a right-click you can disable them (or you can do the same with “HIDhide” but that’s more advanced). He doesn't at all. The problem comes from the way Joystickgremlin itself is detected, which is needed in order to fly and shouldn't cause problems. We've looked within joystickgremlin for a ffb option but we either can't find it or it isn't there. An option to always disable FFB seems to be the only way out of this, whether implemented by ED or Aerges. Edited January 3, 2024 by Tiromir
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