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Posted (edited)

Just started flying this bird today and one of the first things I noticed was that pressing trim up or down seemed to have a random effect on how much trim was actually changed. 

In the screenshot below, this is the result of a single nose-up trim press (extreme movement). 

image.png

 

In the next screenshot, I reset the trim to neutral and once again did a single click of the nose-up trim. This time you can see the trim moved only slightly up (much more normal).

image.png

 

I assume this must be a bug because I don't understand how this is supposed to be otherwise? Anyone else experience this?

Edited by dresoccer4
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Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules

Posted

Hi, to be honest the trim excursion is the real behaviour in the real aircraft, confirmed also by our test pilots.
Anyway, we are aware that some customisation are welcomed for a PC simulator depending by user's hardware's and game style so we are going to include in few patches the possibility to customize the trim input through special options menu.

However what you reported looks like a bug. I will have a check... I never experienced that

Inviato dal mio ASUS_I005D utilizzando Tapatalk



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Posted

Also remember that DCS checks for inputs only each frame. So it is connected to your actual FPS and you get a kind of minimal input length. If you have 10 FPS your input would be a 0.1 milliseconds press and the trim moves for 0.1 milliseconds. If you have 100 FPS your input would be a 0.01 milliseconds press and your trim moves for 0.01 seconds and is much more sensitive. 

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Posted (edited)
On 10/27/2023 at 3:14 AM, 6S.Duke said:

Hi, to be honest the trim excursion is the real behaviour in the real aircraft, confirmed also by our test pilots.
Anyway, we are aware that some customisation are welcomed for a PC simulator depending by user's hardware's and game style so we are going to include in few patches the possibility to customize the trim input through special options menu.

However what you reported looks like a bug. I will have a check... I never experienced that

Inviato dal mio ASUS_I005D utilizzando Tapatalk


 

thanks for the reply. this was during the takeoff tutorial. I'll try on some other missions to see if the strange trim is replicateable 

 

On 10/27/2023 at 5:08 AM, buur said:

Also remember that DCS checks for inputs only each frame. So it is connected to your actual FPS and you get a kind of minimal input length. If you have 10 FPS your input would be a 0.1 milliseconds press and the trim moves for 0.1 milliseconds. If you have 100 FPS your input would be a 0.01 milliseconds press and your trim moves for 0.01 seconds and is much more sensitive. 

i'm usually around 100fps (RTX3090) so haven't experiences a low fps issue. trims from all of the other modules are fine at the moment. but good to know

Edited by dresoccer4

Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules

Posted
vor 8 Stunden schrieb dresoccer4:

i'm usually around 100fps (RTX3090) so haven't experiences a low fps issue. trims from all of the other modules are fine at the moment. but goog to know

ok, 100fps sounds great, than it seems more like a bug or a miss configuration. 

Posted
On 10/31/2023 at 4:49 AM, buur said:

ok, 100fps sounds great, than it seems more like a bug or a miss configuration. 

we can thanks new DLSS for that! 😄 

Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules

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