Jump to content

OpenXR Scaling in 2.9


Glide

Recommended Posts

Recall in 2.8, if you set the OpenXR custom resolution down low to improve performance, it would introduce some pretty bad screen artifacts that no amount of AA could fix.  Well, in 2.9 that has changed.  Kudos to the devs for this amazing improvement! With OpenXR at 49% and DLAA I get no artifacts.  I still have to test the full range, but this is huge.

These shots are with my HP G2 at 60hz.  Without MR enabled I was getting a solid 70fps.  That makes MR a good option when you can stay above the refresh rate.

Screen_231107_195148.jpg

OpenXR Scaling.png

DCS World_20231107_192819_L.jpg

DCS World_20231107_193120_L.jpg

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...