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Hello friends,

Awhile back I had the opportunity to test and help another flight simulation project.  That project had VR at its core and the developers were keenly interested in tester feedback.  My suggestions to improve it were mainly centered around the need for a night vision friendly color palette used on the menus, interface screens/boxes and other non-flying parts of the UI.  I see this lacking in DCS and I'd bet it's a simple - hopefully - matter to improve.

At present, one can set their missions to take place in the dead of the dark night.  When in VR, one's eyes quickly adjust to the low lighting conditions; if you go in the actual real life condition of low light it happens more quickly.  After some time goes by your eyes think it's night and your eyes become very light sensitive.  But then you have to open a menu for something and BAMMO!  You get hit with the bright menus...it's not very comfortable. 

I'm writing to advocate for an improvement to the DCS UI which has options for various night vision color schemes.  Red is a good one, and the overall lighting levels of the menus should be adjusted.  While I won't list some of the VR games that have low-light-friendly configurations, they are out there and peeps like them.  Additionally, the flat screeners can benefit as well since I am sure a few of them fly at real and game nighttime, so it works for everyone...a WIN WIN!

Thanks for reading!🤩

Derek "BoxxMann" Speare

derekspearedesigns.com 25,000+ Gaming Enthusiasts Trust DSD Components to Perform!

i7-11700k 4.9g | RTX3080ti (finally!)| 64gb Ram | 2TB NVME PCIE4| Reverb G1 | CH Pro Throt/Fighterstick Pro | 4 DSD Boxes

Falcon XT/AT/3.0/4.0 | LB2 | DCS | LOMAC

Been Flight Simming Since 1988!

Useful VR settings and tips for DCS HERE

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