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Posted

Hello,
i've got a switch waypoint task on an aircraft group and under condition for the task i check the "probability" checkbox and set probability to 50%, however when i run the mission the group will always switch waypoint. tested with multiple groups, multiple times: task is always active, despite the probability.
is this bugged, or does this work differently than i assume? i was expecting the group to ignore the task half the time...

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Posted

From my own personal perspective I have never used “probability” settings as I prefer much more control over what happens in my mission builds…….. for example providing a sound or message once a probability/randomisation function has been triggered. To this end I use the method in the attached mission example, which will give you a level of probability/randomisation of waypoint switching. I have used a timed function here but a trigger zone could also be used. I hope this helps. Cheers

probability50%ish.miz

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Posted
4 hours ago, SUNTSAG said:

From my own personal perspective I have never used “probability” settings as I prefer much more control over what happens in my mission builds…….. for example providing a sound or message once a probability/randomisation function has been triggered. To this end I use the method in the attached mission example, which will give you a level of probability/randomisation of waypoint switching. I have used a timed function here but a trigger zone could also be used. I hope this helps. Cheers

probability50%ish.miz 10.32 kB · 0 downloads

thanks for the reply and the miz. i will have a look at your example! 🙂

by the way, i suspect that the issue could be that the groups were "late activated"
. maybe the "probability" setting internally does a dice roll on mission start which breaks when the group is not yet spawned. haven't tested that. just a theory...

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