JR_Walker Posted December 23, 2023 Share Posted December 23, 2023 Hi folks, Hoping someone can point out what is wrong with the attached mission. The tanker group activates late as triggered, but will not take off from runway. I have tried all the suggestions I could find on-line. The take-off works as expected in single player, but not in multiplayer. My workaround is setting waypoint 0 to turning point with altitude 5 meters above the runway; however, I'd like to know how to make the takeoff from runway option work. Thanks! _Syria_one.miz Link to comment Share on other sites More sharing options...
Solution Grimes Posted December 23, 2023 Solution Share Posted December 23, 2023 Anything set to take-off from runway will be moved to take-off from parking area hot when the mission runs in multiplayer. It is a feature of the game you have no control over. Best to airspawn the group or place it take-off from parking hot to begin with so that there aren't any potential issues with it choosing a bad spawn point. 1 The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum Link to comment Share on other sites More sharing options...
JR_Walker Posted December 23, 2023 Author Share Posted December 23, 2023 Wow! Thanks for the quick response and solution! Link to comment Share on other sites More sharing options...
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