Scifer Posted January 3 Share Posted January 3 (edited) I'm making a MOOSE scripted mission. But as soon as I start shooting them, they end up stuck and inaccessible inside the buildings most of the time. The ideal solution for me would be to be able to simply move (not spawn) allied ground troops inside buildings like: unit:setPos(x, y, z) How can I achieve this? Edited January 3 by Scifer orthography Link to comment Share on other sites More sharing options...
Solution Maverick87Shaka Posted January 3 Solution Share Posted January 3 you can't move objects like teleporting it. You have to destroy the old one and spawn new units/groups where you want to be. If the problem is to leave unit where they are at the spawn or start of the mission, try to add: disperse under fire = off in the advanced task option: 1 FlighRIG => CPU: RyZen 5900x | RAM: 64GB Corsair 3000Mhz | GPU: nVIDIA RTX 4090 FE | OS Storage: SSD NVMe Samsung 850 Pro 512GB, DCS Storage: SSD NVMe Sabrent 1TB | Device: Multipurpose-UFC, VirPil T-50, TM WARTHOG Throttle, TrackHat, MFD Cougar with screen. Our Servers => [ITA] Banshee | Krasnodar - PvE | PersianConquest PvE Live Map&Stats | Syria Liberation PvE Conquest Support us on twitch subscribing with amazon prime account linked, it's free! Link to comment Share on other sites More sharing options...
Scifer Posted January 4 Author Share Posted January 4 On 1/3/2024 at 5:26 PM, Maverick87Shaka said: you can't move objects like teleporting it. You have to destroy the old one and spawn new units/groups where you want to be. This seems to be the best alternative to me. Thank you so much! Link to comment Share on other sites More sharing options...
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