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Posted

Hi all - I used to use Thuds guides for G2 but that's a while ago now (unless its still current ?) - is there a post someone could direct me to with the current best G2 setup to play DCS - I have a 3080 (looking to upgrade to 4090 when the prices stop being stupid again). 

Posted

Not a full answer to your question, but I recommend you use OpenXR Tools for WMR (to control HMD resolution) and Quad Views Foveated to get the best performance boost without eye tracking. OpenXR Toolkit is popular too, but I prefer the combo of the two above for best performance and visuals.

 

https://youtu.be/NZVp7Ya1GZM?si=pUpKIfwiXXvsmbVw

 

As for DCS settings, I would start with the VR preset and work upwards from there. Good luck! 

Posted (edited)

I have a 3080 too. CPU is 12900k. I am GPU limited in VR. One day I will get a 4090/5090 but it will be a while as my PC is less than 2 years old. I have seen and tried settings recommended by others with 3080/3080Ti's that had motion re-projection turned off. One of those are here:

Although avoiding MR would be the holy grail, for me it means I need to sustain 90fps to avoid stutters in the G2 (I have tried 60Hz mode too but could not put up with the flicker). With a G2 and a 3080 there has to be a compromise somewhere. For me I have stuck with the following important settings:

Windows MR Headset settings - Highest quality resolution and 90Hz

Nvidia Control Panel - set to maximum performance settings, pre-rendered frames at 3, 10GB shader cache

OpenXR Tools for WMR - 100% scaling and running the latest OpenXR run time. I have left the NVidia flow control turned on.

MBucchia's Quad View foveated rendering: I have gone with the default settings which elevate resolution in the sweet spot to 1.1

OpenXR Toolkit: - Turn off Turbo mode, no upscaling here - all turned off, Fixed foveated rendering turned off in here (I am using the Quad views FFR instead), Motion re-projection turned on and set to adjustable, I have left resolution as is (no overide), head shake minimisation = 0, and post colour enhancements to your own liking

In DCS MT 2.9 Settings: - Pixel Density =1.0. DLSS = quality (this is where downscaling happens in my setup. Apparently it gives upscaling from 67% plus I no longer need to use MSAA). AA is therefore DLAA. Textures = High. Terrain Textures = High. Water = medium. Clouds = High. All shadows are off.  I have all other SSAO, blur etc turned off. AF=x16. I have viewing distance at high and reasonably high on grass and forest details.

These results mean I usually fly with either 45 or 30 fps with MR on. This is smooth for me. The benefits are that I can also clearly read all my cockpit instruments, the world and scenery looks nice enough for immersion, and I have decent chance of spotting targets in the air and on the ground. The disadvantage in this set up is that there is warbling/ghosting around cockpit edges when close to, or on the ground and looking at other aircraft in dogfights, or my own plane in a F3 flyby. I also notice slight ghosting on the MFD's due to DLSS others have noticed. However, I am ok with these as I can still fight air and ground targets and feel the immersion. In a couple years with a more powerful PC and headset I would hope to reverse the following settings in the following order: turn off MR, turn on shadows, turn of DLSS upscaling. In any case with MT and 2.9 I have enjoyed VR a lot more than with 2.7 or 2.8.

I and others with similar setups to you would be interested reading in your own opinion here after you try things out. I think everyone's priorities are different based on what the individuals personal likes are.

 

Edited by Chief_Biv
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PC Hardware: i9-12900k, RTX 3080 10GB, 32GB DDR5 4400MHz, NVME.2 Drives, Alienware 38" 3840x1600 144MHz Monitor, TrackIR Pro Clip, Pimax Crystal

Flight Controls: Winwing Orion 1 FA-18 Stick and Throttle HOTAS / Logitech Rudder Pedals

DCS Modules: Too many to list after the 15 year sale

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