Guest Posted January 14, 2024 Posted January 14, 2024 Hi all, sorry if this has ben covered (a search didn't show anything obvious). Twice lately (one MP server and one SP flight at home (SCUD busters) AI AH-64 (multiple) crashed into the ground for no good reason at all. Have a good one. '52
OzDeaDMeaT Posted January 15, 2024 Posted January 15, 2024 Is this a bug or a Wishlist request? CPU: i9-12900K @ 4.9Ghz M/B: MSI MEG z690 Ace RAM: 128GB Video Card: MSI RTX 4090 Suprim Liquid X VR: Varjo Aero
rkk01 Posted January 15, 2024 Posted January 15, 2024 3 hours ago, OzDeaDMeaT said: Is this a bug or a Wishlist request? Both, I guess… I posted in the S Atlantic sub-forum, asking whether the were any ME settings to get AI strike packages to keep a set height above terrain The Argentine pilots showed considerable skill and bravery in pressing home their attacks during the Falklands Conflict, but I was finding it hard to replicate their ultra low level and terrain following flight profiles… Same applies across many other areas of DCS - helos, Viggen, Mossie - tell the AI to fly at 10-20m AGL and expect them to get on with it
Guest Posted January 15, 2024 Posted January 15, 2024 I guess both really. I love all the new bells and whistles they bring out. But if the 'basics' aren't ironed out 1st, then the nice new stuff loses its appeal fast. You can't have a 'realistic simulator' where you routinely expect that a number of your teams aircraft (AI in this case) will simply CFIT.
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