Gunslinger52 Posted January 14 Share Posted January 14 Hi all, sorry if this has ben covered (a search didn't show anything obvious). Twice lately (one MP server and one SP flight at home (SCUD busters) AI AH-64 (multiple) crashed into the ground for no good reason at all. Have a good one. '52 1 i7-11700F 64GB RAM RTX3060 WIN 10Pro HP Reverb G2 TM Cougar & Logitech X56 Link to comment Share on other sites More sharing options...
OzDeaDMeaT Posted January 15 Share Posted January 15 Is this a bug or a Wishlist request? CPU: i9-12900K @ 4.9Ghz M/B: MSI MEG z690 Ace RAM: 128GB Video Card: MSI RTX 4090 Suprim Liquid X VR: Varjo Aero Link to comment Share on other sites More sharing options...
rkk01 Posted January 15 Share Posted January 15 3 hours ago, OzDeaDMeaT said: Is this a bug or a Wishlist request? Both, I guess… I posted in the S Atlantic sub-forum, asking whether the were any ME settings to get AI strike packages to keep a set height above terrain The Argentine pilots showed considerable skill and bravery in pressing home their attacks during the Falklands Conflict, but I was finding it hard to replicate their ultra low level and terrain following flight profiles… Same applies across many other areas of DCS - helos, Viggen, Mossie - tell the AI to fly at 10-20m AGL and expect them to get on with it Link to comment Share on other sites More sharing options...
Gunslinger52 Posted January 15 Author Share Posted January 15 I guess both really. I love all the new bells and whistles they bring out. But if the 'basics' aren't ironed out 1st, then the nice new stuff loses its appeal fast. You can't have a 'realistic simulator' where you routinely expect that a number of your teams aircraft (AI in this case) will simply CFIT. i7-11700F 64GB RAM RTX3060 WIN 10Pro HP Reverb G2 TM Cougar & Logitech X56 Link to comment Share on other sites More sharing options...
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