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Posted

My idea is to use all my FPGAs and hardware laying around to control things through a middleware. Is there a way to Script it ? I see I can get data out of the game at runtime, but can I get Player inputs into the game at runtime ?

Posted
4 minutes ago, pappachuck said:

My idea is to use all my FPGAs and hardware laying around to control things through a middleware. Is there a way to Script it ? I see I can get data out of the game at runtime, but can I get Player inputs into the game at runtime ?

Yes.
For example, take a look at this program the-paid-actor/dcs-dtc (github.com)

You don't know what you don't know.
Ты не знаешь то, чего не знаешь.

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Posted

But will the set_value work ? So at each tick it will verify for a packet to set_value ? and would this work for a continuous input such as joystick and throttle ?

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