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Spawning Transports/Units with Troops Inside at Start?


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Can this be done?

If so, how?

I did a quick search and did not see anything on the subject so I am going to guess this is a no go?

Ryzen7 5800X3D - MSI MAG B550 Tomahawk MAX - 64Gb 3600MHz DDR4 - RX 6950 XT - SoundBlaster -Z

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The embarking task appears to have a "From Start" checkbox. Assuming the groups are placed in the editor it does work with late activation. 

I would need to test it when spawning AI with scripting to see if the task still works with dynamically spawned AI units. 

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I saw that too, but I have not tried it myself either.

The main reason for this particular question is I am starting from a ship and it is impossible for me to load troops from the ship.

 

Right now I just ignore the loading portion and have a squad spawn at my LZ. It sort of works, but it would be better if I could load real troops in the Huey at the start. The best way I have found to trigger the LZ squad activation is when the players speed is under 1 knot, but there have been times I hit zero airspeed before I land and they appear on the ground before I land.

Ryzen7 5800X3D - MSI MAG B550 Tomahawk MAX - 64Gb 3600MHz DDR4 - RX 6950 XT - SoundBlaster -Z

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