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Questions regarding the crew embark/disembark mechanic in AH-64D


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Posted

It was interesting to see you release this mechanic in the AH-64D, and it does point to off-board plans by ED/3rd parties (and/or). I have some questions regarding this, and mind you, no binding answers. It is purely for getting an idea behind the thought:

 

- Are there any further plans that you can share with regard to this mechanic? Are you thinking about making a similar system to the disclosed carrier plans (allow to simulate everything from briefing, "drinking a cup of coffee" and entering the aircraft)? Can you indicate what one will be able to do when disembarked?

 

- Currently, the mechanic is in AH-64D. Is it possible to implement a new mission start state (module specific), which allows to start outside the helicopter? To make a basic implementation; have the pilot start next to a humvee automatically placed behind the helicopter or so. It would allow for some valuable input and testing by the community. (Depending on whether the aircraft is set to multi-crew or single - the AI would still spawn inside the helicopter. In multi-crew, both pilot/CPG would start outside.)

 

Thanks in advance!

[sIGPIC][/sIGPIC]

Posted
56 minutes ago, zerO_crash said:

It was interesting to see you release this mechanic in the AH-64D, and it does point to off-board plans by ED/3rd parties (and/or). I have some questions regarding this, and mind you, no binding answers. It is purely for getting an idea behind the thought:

 

- Are there any further plans that you can share with regard to this mechanic? Are you thinking about making a similar system to the disclosed carrier plans (allow to simulate everything from briefing, "drinking a cup of coffee" and entering the aircraft)? Can you indicate what one will be able to do when disembarked?

 

- Currently, the mechanic is in AH-64D. Is it possible to implement a new mission start state (module specific), which allows to start outside the helicopter? To make a basic implementation; have the pilot start next to a humvee automatically placed behind the helicopter or so. It would allow for some valuable input and testing by the community. (Depending on whether the aircraft is set to multi-crew or single - the AI would still spawn inside the helicopter. In multi-crew, both pilot/CPG would start outside.)

 

Thanks in advance!

By the modelviewer, the embark / disembark on the AH-64D, has only a animation with some arguments. Has none actualy on DCS with we start to think on a "first person" feature, on fact, that animation has similar to the escape on the WW2 aircrafts. By the moment I put that on the "box" meanwhile ED dont confirm movements on your side. About Supercarrier Briefing room, I think the same, dream on a future with all players start on a barrac, move to Breafing room on the base, and move with vehicles to your aircrafts and viceversa.

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Posted

That's what I'm guessing, but curious if ED is willing to shed some light. Interesting to hear that it's a basic implementation currently. One would think that it required more programming than that.

[sIGPIC][/sIGPIC]

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