Rex Posted April 8, 2024 Posted April 8, 2024 It would greatly help if we could abort a load that was just not happening. For instance, I've been stuck here for 20 minutes: 2024-04-08 04:24:05.236 WARNING BACKENDCOMMON (12032): Need to reprocess [DDS] image '/textures/land_rover_101_fc_exterior_Normal.dds' 2024-04-08 04:24:12.595 ERROR LUA-TERRAIN (Main): getObjectPosition: object is not exists 2024-04-08 04:24:12.687 WARNING LOG (28412): 1 duplicate message(s) skipped. 2024-04-08 04:24:12.687 ALERT LUACOMMON (Main): Error: GUI Error: [string "./MissionEditor/modules/me_mission.lua"]:1996: bad argument #1 to 'loadstring' (string expected, got nil) GUI debug.traceback: stack traceback: [C]: ? [C]: in function 'loadstring' [string "./MissionEditor/modules/me_mission.lua"]:1996: in function 'load' [string "./MissionEditor/modules/me_toolbar.lua"]:594: in function 'func' [string "./Scripts/UI/ProgressBarDialog.lua"]:140: in function 'updater' [string "./Scripts/UpdateManager.lua"]:64: in function <[string "./Scripts/UpdateManager.lua"]:40> And I'm going to have to change tasks and kill -9 the DCS task. It would help if we could just exit out of a load that wasn't working ... for whatever reason. Or better yet, the load itself should time out after a sane amount of time, 90 or whatever, instead of hanging for eternity. Rex's Rig Intel i9-14900K | Nvidia RTX 4090 | 64GB DDR5 | 3x4TB 990 Pro M2 SSDs | HP Reverb 2 | 49" Samsung 5120x1440 @ 120Mhz TM Warthog Stick + Throttle | TM Pendulum Pedals | MS Sidewinder 2 FFB | Track IR | Cougar MFD x 2
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