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Posted (edited)

While the Slat/Flap lever animation plays further inputs from these keybinds are not recognized.
This is an problem, when you, for example, bind these keybinds to an 3-Positon switch. When flipping from full up to full flap(or vice versa) then lever gets stuck in the half flap position.
 

This problem occurs with all the slat/flap lever keybinds.

Edited by Jan097
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  • 2 months later...
Posted

There is a minimum time before you can press a second button, and if you flip too fast to "mid" then on to "up" or "down", it will still be processing the "mid" and not work on "full".. You have to toggle back to mid then full again. It's a timing issue, built into the code. Not sure if it's a game engine (DCS) or a mod issue (Aerges). I wish it would just read the status of the switch, but it doesn't. It treats it like 3 buttons instead of a switch.

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  • 1 year later...
Posted
On 7/3/2024 at 5:22 AM, RodentMaster said:

There is a minimum time before you can press a second button, and if you flip too fast to "mid" then on to "up" or "down", it will still be processing the "mid" and not work on "full".. You have to toggle back to mid then full again. It's a timing issue, built into the code. Not sure if it's a game engine (DCS) or a mod issue (Aerges). I wish it would just read the status of the switch, but it doesn't. It treats it like 3 buttons instead of a switch.

This work perfectly in other mods (F/A 18C, F86, FW190) so that must me an Aerges issue.

10700K / 4090 / 32Go / 34" curved Gigabyte / Reverb G1 / Thrustmaster hardware among other harderware things.

I find your lack of FPS disturbing...
C8<]

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