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Posted (edited)

Hi 

I have a problem with my blurred rotor blades. I'm using the arg 40 for rotation and for the switching from normal to blurred blades. So Ihave 2 different meshes, with their own textures. I 3DSMAX, my blurred mesh is translucent (almost invisible) but in DCS not. I've tried several different opacity maps, also changing the alpha channel make no difference... If I look at the KA-50 or other heli, they used the arg 40 too for the rotation and blurred effect. So if some modder can help me through this.

 

 

Edited by grim_reaper68
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