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Posted (edited)

Hi guys, having an issue with stuttering whilst panning around with Tobii Eye Tracker 5. I suspect it's something to do with the refresh rate of the sensors. No idea how to make it go away. I had a relatively smooth experience with trackIR with relatively minor stutters that I could forgive but with this it's not really playable. No idea what to do. 

My monitor is 60Hz and I have Vsync enabled as otherwise I get screen tearing. Would this be why Tobii can't provide a smooth and fluid panning experience? 
 

 

Edited by CommandT
  • CommandT changed the title to Tobii Eye Tracker 5 - Stuttering Whilst Panning
  • 2 weeks later...
Posted

Hi there, good Sir.

I'm not sure I understood correctly.

I guess your head movement input is a horizontal rotation, with fixed rotation speed, whereas the Tobii tracker would not draw a fixed rotation speed but slow down at times, right ?

 

1)

I think ET5 is native 33 Hz, but you can use the overdrive to enhance the rate (I guess you already enabled the overdrive in Tobii Gamehub settings). It might explain the "not so smooth" tracking.

 

2)

Some ET5 users don't use Tobii Gamehub but FaceTrack NoIR or Opentrack, and they find them to work better than Tobii Gamehub.

 

3)

All in all, I'm afraid Track IR may be the best tracking solution for what you do (content creation), as it will produce a more accurate and snappy tracking.

 

4)

Last thing, there seems to be a hype around Beam Eye Tracker. Some people are saying Beam ET may be better than Track IR or Tobii ET5. Maybe you could get to test it / sponsor.

Disclaimer : I use Tobii ET5, and I have no experience with Track IR nor Delanclip nor Beam ET

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