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I recently built a multiplayer (3x3) Huey rugby mission. The objective is to pick up the "ball" and take it to your opponent's end zone.

  • The ball is represented by an invincible paratrooper soldier model
  • The mission keeps score automatically
  • On-screen messages report score, fumbles, and possession changes
  • Pick up the ball by flying within ~30', no need to land or stop but you need to slow down a little
  • If you take the ball out of bounds or score, it respawns in the middle of the field
  • If you crash with the ball, it respawns near the crash
  • No mods or special assets are required; uses Caucuses map and stock Huey liveries
  • Flares are implemented to help you find the ball. When loose, the ball shoots white flares; when Red has possession, the ball carrier shoots red flares; Blue shoots green flares (no blue flares in DCS)
  • Each Huey is armed with guns only and unlimited fuel/ammo
  • Uses the amazing DML Mission Creation Toolbox (fully integrated to the MIZ file, no downloads or setup required for players)
  • Download here: https://www.digitalcombatsimulator.com/en/files/3336891/
  • Feel free to modify as you like!

Grab some friends, check it out, and give me feedback!

Edited by UncleStains
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