bephanten Posted May 21, 2024 Posted May 21, 2024 i have a trigger for explosion on a unit. then another repetitive trigger which is for a signal flare in zone, trying to mimic secondary explosions. but i cant find a way to stop the repetitive action. how do you switch off a repetitive action?
Solution Zyll Posted May 21, 2024 Solution Posted May 21, 2024 you could use a conditional trigger and use a flag counter that increments to 10 or a 'time since flag' condition to exits the loop. That's the easiest way I can see doing it in the ME without a lick of lua scripting
bephanten Posted May 21, 2024 Author Posted May 21, 2024 thanks. time since flag with flag false did it for me.
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