gulredrel Posted June 19, 2024 Posted June 19, 2024 And a second track. I guess transfer complete again due to bad maneuvering pitch change with power changes are bad for me only having a short T16000 stick with a bit of a wiggle in the center. This time I got just a hissing ICS sound and no Jester reaction anymore at the end. So not Jester freaking out, but not more cooperating with me. Even changing waypoint or UHF frequency didn't work after separating from the tanker. Thanks for checking. 20240619_F-4E_AAR_2_hissing_ICS_no_jester_reaction.trk
MavOne96 Posted June 19, 2024 Author Posted June 19, 2024 6 hours ago, Zabuzard said: Found and fixed the issue The fuel capacity defined for the external tanks was "too accurate", resulting in it being just so slightly above what the tank could fit in-game in real conditions, including density simulation. So the external tanks could just slightly never reach the values the tanker was looking for. Tweaked the numbers and now it works Thank you for your constant support! You are doing a great job! I am glad I could help and I am looking forward to seeing the future updates. 3
Lau Posted June 23, 2024 Posted June 23, 2024 Indeed Zabuzard a real treat to have you working to fix the F4E, thanks ! Just to add that this is also preventing AI F4Es from disconnecting while AAR breaking missions. 3 F4E, F14B, F18C, F16C, M2KC, A10C, C101, AH64D, BSHARK3, SA342M, MI8, P51D, SPIT, MOSSIE PG, NTTR, SYR, NORM2, WW2PK, CMBARMS, SCVN Asus F17 RG I9 RTX3060 64RAM NVME 2To, TMWarthog, Saitekpedals, TrackIR,
Zabuzard Posted June 23, 2024 Posted June 23, 2024 Im not sure if this is also the cause for the AI, since the AI doesnt use our fuel system at all. None of our code or definitions is running for the AI for fuel topics.And that issue has been seen on other AI as well afaik.
Lau Posted June 23, 2024 Posted June 23, 2024 (edited) Copy thanks Just ended the session with two F4E AI, both going for AAR just after take off with three external tanks. First disconnected after 15' and the second one did not disconnect after 30'. Thats 45' flying in formation with them waiting that they finish AAR. Now I did add a trigger "switch to waypoint X by 97% of fuel, just to see if that could help to no avail. I will report this on the DCS AI section. Link to the bug report on the DCS side Note: In the mean time I finally found a kind of way around, it is not ideal but at least I can now play the mission while the bug gets fixed on the ED side. To force the AI F4E to disconnect I setup a refueling duration of 10' Not sure how this is accounted since two AI F4E had time to refuel and carry on with their mission. It is possible that the second AI F4E had less fuel than it's lead, but hey at least the AI is not stock to the tanker this way. Edited June 23, 2024 by Lau 1 F4E, F14B, F18C, F16C, M2KC, A10C, C101, AH64D, BSHARK3, SA342M, MI8, P51D, SPIT, MOSSIE PG, NTTR, SYR, NORM2, WW2PK, CMBARMS, SCVN Asus F17 RG I9 RTX3060 64RAM NVME 2To, TMWarthog, Saitekpedals, TrackIR,
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